Presentation of the board game “Architectural Jewels of Lublin” – report from the Night of Culture 2018

Institute of Computer Science, in cooperation with Branch No. 21 of the Hieronim Łopaciński Municipal Public Library, organised an event on the occasion of this year’s Night of Culture, which took place on 2-3 June, under the name “Architectural Jewels of Lublin”. In one of the Library’s rooms a presentation was prepared of a game combining elements of a traditional board game (board and pieces) with electronic parts (proximity sensors) and an application controlling the course of the game.

The game consisted in arranging a selection of buildings of the Old Town, crucial for the architecture and history of the city. In addition, the game contained a list of questions testing the history of Lublin.

The game involved families, young people, adults and pensioners. Over 100 people used the game during the exhibition.

The participants of the event were:

    from the Institute of Computer Science:

  •  mgr inż. Marcin Badurowicz
  •  dr Marcin Barszcz
  •  dr inż. Krzysztof Dziedzic
  •  mgr inż. Stanisław Skulimowski
  •  mgr inż. Michał Tokowarow

   from Public Library No. 21:

  • Anna Rafalska – manager of Branch No. 21 of the Municipal Public Library in Lublin